Hey hey, folks! Lumpz the Clown here, and I’m SO glad that 2016 is over! Despite the absolute personal shitshow that represented that 365 day block, I emerged out the other side none the worse for wear, and if you’re reading this, I assume you did, too!
I’ve said over and over again on Twitter that 2017 is the Year of the Clown, and I aim to not disappoint. So what’s in store here at Lumpz the Clown Entertainment? Let’s start with…
Given the absolute clusterfuckedness called YouTube over the last year or so, I’ve decided to start a new Vidme channel. Don’t Panic! My YouTube channel is not going anywhere, and will become the home for my community-driven content, including LPs and challenges.
My most recent one was The Great F-Zero Challenge (which I totally sucked at), and I have a few more in the works! I also plan on returning to my Breath of Fire III and Drakan: The Ancients’ Gates LPs here soon, so follow me on Twitch to see when I go Live!
So what exactly will appear on Vidme? Previously, I expressed an interest in creating unique gaming content in the vein of previous videos like my Sneak King/Manhunt and Take Another Look teardowns. Think of it as a edu-comedy article that appears in audiovisual form and you get the idea!
In order to continue delivering 100% Authentic Clowny Gamer content to your optical orbs, the current plan for 2017 is to:
- Write at least two scripts per week.
- Record at least one voiceover per week.
- Begin crafting the bones of at least one video project per week.
- Create an editorial calendar to hold my ass accountable.
I’ve always got something weird cooking deep within my gray matter, and it’s time to finally put that shit onscreen! Follow me on Vidme for more videos like How Final Fantasy Mystic Quest Predicted the Future!
The Indie Game Scene
I’ve had the distinct pleasure over the last two years or so of meeting and even interviewing some of the most illustrious figures in the indie development scene. Some of these illuminaries include: Nate Schmold and Jessica Ross (Cosmochoria), Joe Chang (Phantasmal), David Jimenez and Alejandro Santiago (Dimension Drive), and last but not least, Locomalito (absolutely everything he makes).
I truly miss doing work in this vein, and have since resolved to start taking matters into my own hands. Whenever I come across a great indie title that I have to tell you folks about, expect a quick LP on my YouTube channel, perhaps even a stream, with the appropriate links provided so that you can check it out for yourself!
One recent one that has been taking up a lot of my time lately is Bulby Diamond Course! I got it about 9 months ago as part of a Humble Bundle, but since developer @PaperDogGames is a one-man show, the release date got pushed out as life applied its pressures, but I’m pleased to report that Bulby has finally seen a full release!
Indie games rule, and it’s time that I give them the love they need! Taking it back to the old school once again!
When I first tried out Restream, I was ecstatic. Not only was I able to stream to Twitch, but also YouTube (and even Facebook if I really wanted to)! Though this may have increased my overall total viewer count, it didn’t do jack shit when it came to uniting the community, which is the overall purpose of publicly streaming gameplay.
In this vein, I’ve decided to stream exclusively to Twitch and manually upload to YouTube. Sure, it’s one more step I have to do on my end, but it’s for the best. When I think “Year of the Clown,” I think uniting the community around our shared interest in video games, and I can’t do that when I have a couple lonely souls screaming out into the void on YouTube while the party’s happening on Twitch.
My good buddy, Brasel the Gamer, has had a lot of success with YouTube Live, but Twitch was there for me when no one else was. The benefit for you good folks is that you’ll always know where the party’s at when I go Live, and it you happen to be perusing this very site when that happens, be sure to click the Twitch Live Now button at the top of my Page when you see it light up!
No Going Back Now
In many ways, I consider 2017 to be a sort of revival year for Lumpz the Clown Entertainment, and for those who’ve read my story, you’d know that shit like divorce, unemployment and vehicular difficulties can put a damper on the craziest of parties. I never gave up, but 2016 threw more monkey wrenches in the works than an angry plumbers’ union, and prevented me from giving you folks the best possible version of myself.
No more. Life is finally starting to calm down, and I plan on making 2017 the best it can be. Whittling down unnecessary channels, hanging out with my online and IRL buds, and playing more of what started this whole chicanery in the first place: video games! I’m so glad that you folks are with me on this crazy ride, and here’s to many more! Lumpz the Clown OUT!
(P.S. I deactivated my Patreon for good, but donations to my PayPal are still welcome.)